Information for "GUI Category Modding Guide/0.5"
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| Display title | GUI Category Modding Guide/0.5 |
| Default sort key | GUI Category Modding Guide/0.5 |
| Page length (in bytes) | 6,359 |
| Namespace ID | 0 |
| Page ID | 1739 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 0 |
| Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Page protection
| Edit | Allow all users (infinite) |
| Move | Allow all users (infinite) |
Edit history
| Page creator | JotaFaD (talk | contribs) |
| Date of page creation | 23:06, 29 September 2017 |
| Latest editor | CptTwinkie (talk | contribs) |
| Date of latest edit | 20:18, 18 July 2022 |
| Total number of edits | 16 |
| Total number of distinct authors | 2 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
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| Transcluded templates (4) | Templates used on this page:
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SEO properties
Description | Content |
Page title: (title)This attribute controls the content of the <title> element. | GUI Category Modding Guide/0.5 - Medieval Engineers Wiki |
Article description: (description)This attribute controls the content of the description and og:description elements. | This guide shows you how to add custom GUI categories into Medieval Engineers. These are the categories that appear to the left of the blocks' list in the G-Screen and are especially useful to organize all of a mod's items in one place. We'll be making an example mod in which the large stockpile blocks will be located under the Stockpile category. |
Keywords: (keywords)This attribute controls the content of the keywords and article:tag elements. |
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