Information for "GUI Category Modding Guide/0.5"
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Basic information
Display title | GUI Category Modding Guide/0.5 |
Default sort key | GUI Category Modding Guide/0.5 |
Page length (in bytes) | 6,359 |
Namespace ID | 0 |
Page ID | 1739 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Page protection
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Edit history
Page creator | JotaFaD (talk | contribs) |
Date of page creation | 23:06, 29 September 2017 |
Latest editor | CptTwinkie (talk | contribs) |
Date of latest edit | 20:18, 18 July 2022 |
Total number of edits | 16 |
Total number of distinct authors | 2 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
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Transcluded templates (4) | Templates used on this page:
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SEO properties
Description | Content |
Page title: (title )This attribute controls the content of the <title> element. | GUI Category Modding Guide/0.5 - Medieval Engineers Wiki |
Article description: (description )This attribute controls the content of the description and og:description elements. | This guide shows you how to add custom GUI categories into Medieval Engineers. These are the categories that appear to the left of the blocks' list in the G-Screen and are especially useful to organize all of a mod's items in one place. We'll be making an example mod in which the large stockpile blocks will be located under the Stockpile category. |
Keywords: (keywords )This attribute controls the content of the keywords and article:tag elements. |
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