Deer: Difference between revisions

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Deer are a type of [[:Category:NPCs|NPC]] that can be enabled to spawn when creating a new world. If they are killed by the player, they will drop [[Meat|raw meat]], [[Deer Skin|deer skin]] and [[Deer Antlers|deer antlers]]. However killing one can be quite difficult without the use of a [[Crossbow|crossbow]] because if the player gets close to it, it will run away.
Deer are a type of [[:Category:Characters and NPCs|NPC]] that can be enabled to spawn when creating a new world. If they are killed by the player, they will drop {{Small_Image_Link|Meat.png|Meat{{!}}raw meat}}, {{Small_Image_Link|Deer Skin.png|Deer Pelt{{!}}deer pelt}} and {{Small_Image_Link|DeerAntlers.png|Deer Antlers{{!}}deer antlers}}. However killing one can be quite difficult without the use of a {{Small_Image_Link|Crossbow0.5.png|:Category:Tag/WeaponRanged{{!}}crossbow}} because if the player gets close to it, it will run away.
 
Deer do not spawn in certain biomes that are difficult to survive in.
 
[[Category:Characters and NPCs]]

Latest revision as of 15:13, 29 October 2018

Deer
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Version: 0.5

Deer are a type of NPC that can be enabled to spawn when creating a new world. If they are killed by the player, they will drop raw meat raw meat, deer pelt deer pelt and deer antlers deer antlers. However killing one can be quite difficult without the use of a crossbow crossbow because if the player gets close to it, it will run away.

Deer do not spawn in certain biomes that are difficult to survive in.