Building Controls: Difference between revisions
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Within Medieval Engineers there is the ability to change the world in many ways. There are controls for the movement and rotation of blocks and items. | {{SEO|description=Within Medieval Engineers there is the ability to change the world in many ways. There are controls for the movement and rotation of blocks and items for use in Building.}} | ||
Within Medieval Engineers there is the ability to change the world in many ways. There are controls for the movement and rotation of blocks and items for use in [[Building]]. | |||
{{Version <!-- Do not change the version until the entire page is up-to-date --> | {{Version <!-- Do not change the version until the entire page is up-to-date --> | ||
|release=0 | |release=0|major=6|minor=3}} | ||
|major= | |||
}} | |||
==Block Controls== | ==Block Controls== | ||
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! Default Key !! Action | ! Default Key !! Action | ||
|- | |- | ||
| {{Key|control}}{{Key|wheeldown}} || Moves block closer | | {{Key|control}} + {{Key|wheeldown}} || Moves block closer | ||
|- | |- | ||
| {{Key|control}}{{Key|wheelup}} || Moves block farther | | {{Key|control}} + {{Key|wheelup}} || Moves block farther | ||
|} | |} | ||
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| {{Key|r}} || {{Key|insert}} || Rotate block Roll + | | {{Key|r}} || {{Key|insert}} || Rotate block Roll + | ||
|- | |- | ||
| {{Key|shift}}{{Key|r}} || {{Key|pageup}} || Rotate block Roll - | | {{Key|shift}} + {{Key|r}} || {{Key|pageup}} || Rotate block Roll - | ||
|- | |- | ||
| {{Key|y}} || {{Key|home}} || Rotate block Horizontal + | | {{Key|y}} || {{Key|home}} || Rotate block Horizontal + | ||
|- | |- | ||
| {{Key|shift}}{{Key|y}} || {{Key|end}} || Rotate block Horizontal - | | {{Key|shift}} + {{Key|y}} || {{Key|end}} || Rotate block Horizontal - | ||
|} | |} | ||
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| {{Key|o}} || Building mode || This switches between static(stationary) and dynamic(active/loose) building types within the environment. | | {{Key|o}} || Building mode || This switches between static(stationary) and dynamic(active/loose) building types within the environment. | ||
|- | |- | ||
| {{Key|leftshift}} || Enable | | {{Key|leftshift}} || Enable Compound building mode || Holding this key will turn on [[Building#Compound%20Building|Compound building]] mode until the key is released. | ||
|- | |- | ||
| {{Key|z}} || Toggle | | {{Key|z}} || Toggle Compound building mode || Pressing this key will toggle [[Building#Compound%20Building|Compound building]] mode on or off. | ||
|} | |} | ||
Latest revision as of 13:43, 4 June 2018
Within Medieval Engineers there is the ability to change the world in many ways. There are controls for the movement and rotation of blocks and items for use in Building.
Version: | 0.6.3 |
Block Controls
Block/Item Distance
Default Key | Action |
---|---|
+ | Moves block closer |
+ | Moves block farther |
Block/Item Rotation
Default Key 1 | Default Key 2 | Action |
---|---|---|
Rotate block Vertical + | ||
Rotate block Vertical - | ||
Rotate block Roll + | ||
+ | Rotate block Roll - | |
Rotate block Horizontal + | ||
+ | Rotate block Horizontal - |
Modes
Default Key | Action | Description |
---|---|---|
Building mode | This switches between static(stationary) and dynamic(active/loose) building types within the environment. | |
Enable Compound building mode | Holding this key will turn on Compound building mode until the key is released. | |
Toggle Compound building mode | Pressing this key will toggle Compound building mode on or off. |
There is also more Creative Controls for additional building methods.