Medieval Engineers Wiki:News: Difference between revisions
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{{Header|News}} | {{Header|News}} | ||
==2017-07-19 Food and Templates== | |||
I went on a bit of a marathon today that started with the food pages and didn't end until I'd updated nearly every template in the wiki. [[User:CptTwinkie|~CptTwinkie]] | |||
;New Templates | |||
: ''Created from scratch to fill the needs of the food articles and anywhere else they will work.'' | |||
{{Table-Start}} | |||
{{Table-Cell|[[Template:No Image]]}} | |||
{{Table-Cell|[[Template:Crafting Ingredient]]}} | |||
{{Table-Cell|}} | |||
{{Table-End}} | |||
;Renamed and repurposed templates | |||
: ''The Template:Consumable Food didn't really meet the needs of the food. The two tool templates had to be reworked for the new tool system. It really is simpler than before and only requires one template.'' | |||
{{Table-Start}} | |||
{{Table-Cell|[[Template:Stat Effects]]}} | |||
{{Table-Cell|[[Template:Tool]]}} | |||
{{Table-Cell|}} | |||
{{Table-End}} | |||
;Templates with Added Categories | |||
: ''This started with a desire to cut down on the number of categories on each article and ended with adding parser functions to hide/show things conditionally. All template variables that default to information missing will now add Catagory:Missing_information tags when they have no data entered. Again, this cuts down on the number of category tags on articles.'' | |||
{{Table-Start}} | |||
{{Table-Cell|[[Template:No Image]]}} | |||
{{Table-Cell|[[Template:Block]]}} | |||
{{Table-Cell|[[Template:Casting]]}} | |||
{{Table-AddRow}} | |||
{{Table-Cell|[[Template:Casting/From]]}} | |||
{{Table-Cell|[[Template:Casting/To]]}} | |||
{{Table-Cell|[[Template:Consumable Fuel]]}} | |||
{{Table-AddRow}} | |||
{{Table-Cell|[[Template:Crafting Block]]}} | |||
{{Table-Cell|[[Template:Crafting Blueprint]]}} | |||
{{Table-Cell|[[Template:Crafting Ingredient]]}} | |||
{{Table-AddRow}} | |||
{{Table-Cell|[[Template:Crafting Schematic]]}} | |||
{{Table-Cell|[[Template:Inventory]]}} | |||
{{Table-Cell|[[Template:Inventory Item]]}} | |||
{{Table-AddRow}} | |||
{{Table-Cell|[[Template:Resource]]}} | |||
{{Table-Cell|[[Template:Stat Effects]]}} | |||
{{Table-Cell|[[Template:Tool]]}} | |||
{{Table-End}} | |||
;Pages Updated | |||
: ''Finally, we get to the content. I went through the food using the new templates and managed to fill the stubs.'' | |||
{{Table-Start}} | |||
{{Table-ImageCell|Bandage.png|Bandage}} | |||
{{Table-ImageCell|CabbageHead.png|Cabbage}} | |||
{{Table-ImageCell|Dish GrannysPlentys.png|Goulash}} | |||
{{Table-AddRow}} | |||
{{Table-ImageCell|Herbs.png|Herbs}} | |||
{{Table-ImageCell|Meat.png|Meat}} | |||
{{Table-ImageCell|Dish MushroomSoup.png|Mushroom Soup}} | |||
{{Table-AddRow}} | |||
{{Table-ImageCell|Mushrooms.png|Mushrooms}} | |||
{{Table-ImageCell|Pumpkin.png|Pumpkin}} | |||
{{Table-ImageCell|MeatRoasted.png|Roast Meat}} | |||
{{Table-AddRow}} | |||
{{Table-ImageCell|WoodenRoots.png|Roots}} | |||
{{Table-ImageCell|Dish RuthsRoots.png|Roots with Shrooms}} | |||
{{Table-ImageCell|Dish VeggieReggie.png|Salad}} | |||
{{Table-AddRow}} | |||
{{Table-ImageCell|Dish Shroomsteak.png|Shroom Steak}} | |||
{{Table-Cell|}} | |||
{{Table-Cell|}} | |||
{{Table-End}} | |||
==2017-07-11 Fuel Category Added== | ==2017-07-11 Fuel Category Added== | ||
A quiet change in the game in 0.5 is that nearly every wooden inventory item can be used as fuel. I've created [[:Category:Fuel]] and marked all of the items currently defined as fuel. [[User:CptTwinkie|~CptTwinkie]] | A quiet change in the game in 0.5 is that nearly every wooden inventory item can be used as fuel. I've created [[:Category:Fuel]] and marked all of the items currently defined as fuel. [[User:CptTwinkie|~CptTwinkie]] | ||
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{{Table-Cell|}} | {{Table-Cell|}} | ||
{{Table-End}} | {{Table-End}} | ||
Revision as of 20:18, 19 July 2017
News
2017-07-19 Food and Templates
I went on a bit of a marathon today that started with the food pages and didn't end until I'd updated nearly every template in the wiki. ~CptTwinkie
- New Templates
- Created from scratch to fill the needs of the food articles and anywhere else they will work.
Template:No Image | Template:Crafting Ingredient |
- Renamed and repurposed templates
- The Template:Consumable Food didn't really meet the needs of the food. The two tool templates had to be reworked for the new tool system. It really is simpler than before and only requires one template.
Template:Stat Effects | Template:Tool |
- Templates with Added Categories
- This started with a desire to cut down on the number of categories on each article and ended with adding parser functions to hide/show things conditionally. All template variables that default to information missing will now add Catagory:Missing_information tags when they have no data entered. Again, this cuts down on the number of category tags on articles.
- Pages Updated
- Finally, we get to the content. I went through the food using the new templates and managed to fill the stubs.
Bandage | Cabbage | Goulash |
Herbs | Meat | Mushroom Soup |
Mushrooms | Pumpkin | Roast Meat |
Roots | Roots with Shrooms | Salad |
Shroom Steak |
2017-07-11 Fuel Category Added
A quiet change in the game in 0.5 is that nearly every wooden inventory item can be used as fuel. I've created Category:Fuel and marked all of the items currently defined as fuel. ~CptTwinkie
2017-07-07 Palisade Blocks Added
Filling more Category:Stub pages today. Got the palisades sorted out. ~CptTwinkie