Building Controls: Difference between revisions
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Within Medieval Engineers there is the ability to change the world in many ways. There are controls for the movement and rotation of blocks and items. | Within Medieval Engineers there is the ability to change the world in many ways. There are controls for the movement and rotation of blocks and items. | ||
{{Version <!-- Do not change the version until the entire page is up-to-date --> | |||
|release=0 | |||
|major=5 | |||
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==Block Controls== | ==Block Controls== | ||
Revision as of 14:19, 17 December 2017
Within Medieval Engineers there is the ability to change the world in many ways. There are controls for the movement and rotation of blocks and items.
| Version: | 0.5 |
Block Controls
Block/Item Distance
| Key | Action |
|---|---|
| Ctrl + Wheel Down | Moves block closer |
| Ctrl + Wheel Up | Moves block farther |
Block/Item Rotation
| Key 1 | Key 2 | Action |
|---|---|---|
| E | PgDown | Rotate block Vertical + |
| Q | Delete | Rotate block Vertical - |
| R | Insert | Rotate block Roll + |
| Shift + R | PgUp | Rotate block Roll - |
| Y | Home | Rotate block Horizontal + |
| Shift + Y | End | Rotate block Horizontal - |
Modes
| Key | Action | Description |
|---|---|---|
| O | Building mode | This switches between static(stationary) and dynamic(active/loose) building types within the environment. |
| Left Shift | Enable Compound building mode | Holding this key will turn on Compound building mode until the key is released. |
| Z | Toggle Compound building mode | Pressing this key will toggle Compound building mode on or off. |
There is also more Creative Controls for additional building methods.