Spectator Controls: Difference between revisions
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| {{Key|wheeldown}} || Move slower || Makes the spectator movement slower. | | {{Key|wheeldown}} || Move slower || Makes the spectator movement slower. | ||
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| {{Key|control}}{{Key|wheelup}} || Turn faster || Makes the spectator rotation faster. | | {{Key|control}}+{{Key|wheelup}} || Turn faster || Makes the spectator rotation faster. | ||
|- | |- | ||
| {{Key|control}}{{Key|wheeldown}} || Turn slower || Makes the spectator rotation slower. | | {{Key|control}}+{{Key|wheeldown}} || Turn slower || Makes the spectator rotation slower. | ||
|- | |- | ||
|} | |} | ||
[[Category:Game_Controls]] | [[Category:Game_Controls]] |
Revision as of 21:40, 30 December 2017
Version: | 0.5 |
Within Medieval Engineers there is the ability to Spectate. Spectator is used when in creative or admin mode to spectate the many different aspects of the world. Anything from buildings to other players can be spectated.
BluePrint Controls
Default Key | Action | Description |
---|---|---|
Reset Spectator | Focuses the camera back on to the player's character. Disabling spectator mode. [Control: Character] | |
Spectate Follow | The spectator camera follows the character. This differs from 3rd person view because the character can rotate freely without affecting the camera. This mode can also be used by administrators in multiplayer to follow other characters. [Control: Character] | |
Free Spectate | Allows the spectator camera to move freely throughout the world. [Control: Camera] | |
Static Spectate | The spectator camera will remain fixed in place. [Control: Character] | |
+ | Teleport | Teleports the character to the location of the spectator camera. |
Move Up | Moves the spectator up in the world. | |
Move Down | Moves the spectator down in the world. | |
Move faster | Makes the spectator movement faster. | |
Move slower | Makes the spectator movement slower. | |
+ | Turn faster | Makes the spectator rotation faster. |
+ | Turn slower | Makes the spectator rotation slower. |