Building Controls: Difference between revisions

From Medieval Engineers Wiki
Jump to navigation Jump to search
m (Undo revision 13526 by CptTwinkie (talk))
mNo edit summary
Line 1: Line 1:
Within Medieval Engineers there is the ability to change the world in many ways. There are controls for the movement and rotation of blocks and items.
Within Medieval Engineers there is the ability to change the world in many ways. There are controls for the movement and rotation of blocks and items for use in [[Building]].
{{Version <!-- Do not change the version until the entire page is up-to-date -->
{{Version <!-- Do not change the version until the entire page is up-to-date -->
|release=0|major=5}}
|release=0|major=5}}

Revision as of 08:29, 2 May 2018

Within Medieval Engineers there is the ability to change the world in many ways. There are controls for the movement and rotation of blocks and items for use in Building.

Version: 0.5

Block Controls

Block/Item Distance

Default Key Action
ControlMouse Wheel Down Moves block closer
ControlMouse Wheel Up Moves block farther

Block/Item Rotation

Default Key 1 Default Key 2 Action
Letter E Page Down Rotate block Vertical +
Letter Q Delete Rotate block Vertical -
Letter R Insert Rotate block Roll +
ShiftLetter R Page Up Rotate block Roll -
Letter Y Home Rotate block Horizontal +
ShiftLetter Y End Rotate block Horizontal -

Modes

Default Key Action Description
Letter O Building mode This switches between static(stationary) and dynamic(active/loose) building types within the environment.
Left Shift Enable Compound building mode Holding this key will turn on Compound building mode until the key is released.
Letter Z Toggle Compound building mode Pressing this key will toggle Compound building mode on or off.

There is also more Creative Controls for additional building methods.