Deer: Difference between revisions
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Deer are a type of [[:Category:Characters and NPCs|NPC]] that can be enabled to spawn when creating a new world. If they are killed by the player, they will drop {{Small_Image_Link|Meat.png|Meat{{!}}raw meat}}, {{Small_Image_Link|Deer Skin.png|Deer Skin{{!}}deer skin}} and {{Small_Image_Link|DeerAntlers.png|Deer Antlers{{!}}deer antlers}}. However killing one can be quite difficult without the use of a {{Small_Image_Link|Crossbow0.5.png|:Category:Tag/WeaponRanged{{!}}crossbow}} because if the player gets close to it, it will run away. | Deer are a type of [[:Category:Characters and NPCs|NPC]] that can be enabled to spawn when creating a new world. If they are killed by the player, they will drop {{Small_Image_Link|Meat.png|Meat{{!}}raw meat}}, {{Small_Image_Link|Deer Skin.png|Deer Skin{{!}}deer skin}} and {{Small_Image_Link|DeerAntlers.png|Deer Antlers{{!}}deer antlers}}. However killing one can be quite difficult without the use of a {{Small_Image_Link|Crossbow0.5.png|:Category:Tag/WeaponRanged{{!}}crossbow}} because if the player gets close to it, it will run away. | ||
Deer do not spawn in certain biomes that are difficult to survive in. | |||
[[Category:Characters and NPCs]] | [[Category:Characters and NPCs]] |
Revision as of 16:00, 26 June 2018
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Version: | 0.5 |
Deer are a type of NPC that can be enabled to spawn when creating a new world. If they are killed by the player, they will drop raw meat, deer skin and deer antlers. However killing one can be quite difficult without the use of a crossbow because if the player gets close to it, it will run away.
Deer do not spawn in certain biomes that are difficult to survive in.