Deer: Difference between revisions
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Deer are a type of [[:Category:NPCs|NPC]] that can be enabled to spawn when creating a new world. If they are killed by the player, they will drop [[Meat|raw meat]], [[Deer Skin|deer skin]] and [[Deer Antlers|deer antlers]]. However killing one can be quite difficult without the use of a [[Crossbow|crossbow]] because if the player gets close to it, it will run away. | Deer are a type of [[:Category:NPCs|NPC]] that can be enabled to spawn when creating a new world. If they are killed by the player, they will drop [[Meat|raw meat]], [[Deer Skin|deer skin]] and [[Deer Antlers|deer antlers]]. However killing one can be quite difficult without the use of a [[Crossbow|crossbow]] because if the player gets close to it, it will run away. | ||
[[Category:NPCs | [[Category:NPCs]] |
Revision as of 14:32, 27 July 2017
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Deer are a type of NPC that can be enabled to spawn when creating a new world. If they are killed by the player, they will drop raw meat, deer skin and deer antlers. However killing one can be quite difficult without the use of a crossbow because if the player gets close to it, it will run away.