Building Controls: Difference between revisions
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! Key !! Action !! Description | ! Key !! Action !! Description | ||
|- | |- | ||
| | | O || Building mode || This switches between static(stationary) and dynamic(active/loose) building types within the environment. | ||
|- | |- | ||
| Left Shift || Enable [[Compound building]] mode || Holding this key will turn on [[Compound building]] mode until the key is released. | | Left Shift || Enable [[Compound building]] mode || Holding this key will turn on [[Compound building]] mode until the key is released. |
Revision as of 11:14, 11 December 2017
Within Medieval Engineers there is the ability to change the world in many ways. There are controls for the movement and rotation of blocks and items.
Block Controls
Block/Item Distance
Key | Action |
---|---|
Ctrl + Wheel Down | Moves block closer |
Ctrl + Wheel Up | Moves block farther |
Block/Item Rotation
Key 1 | Key 2 | Action |
---|---|---|
E | PgDown | Rotate block Vertical + |
Q | Delete | Rotate block Vertical - |
R | Insert | Rotate block Roll + |
Shift + R | PgUp | Rotate block Roll - |
Y | Home | Rotate block Horizontal + |
Shift + Y | End | Rotate block Horizontal - |
Modes
Key | Action | Description |
---|---|---|
O | Building mode | This switches between static(stationary) and dynamic(active/loose) building types within the environment. |
Left Shift | Enable Compound building mode | Holding this key will turn on Compound building mode until the key is released. |
Z | Toggle Compound building mode | Pressing this key will toggle Compound building mode on or off. |
There is also more Creative Controls for additional building methods.