Building Controls: Difference between revisions
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Key !! Action | ! Default Key !! Action | ||
|- | |- | ||
| | | {{Key|control}} + {{Key|wheeldown}} || Moves block closer | ||
|- | |- | ||
| | | {{Key|control}} + {{Key|wheelup}} || Moves block farther | ||
|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Key 1 !! Key 2 !! Action | ! Default Key 1 !! Default Key 2 !! Action | ||
|- | |- | ||
| | | {{Key|e}} || {{Key|pagedown}} || Rotate block Vertical + | ||
|- | |- | ||
| | | {{Key|q}} || {{Key|delete}} || Rotate block Vertical - | ||
|- | |- | ||
| | | {{Key|r}} || {{Key|insert}} || Rotate block Roll + | ||
|- | |- | ||
| | | {{Key|shift}} + {{Key|r}} || {{Key|pageup}} || Rotate block Roll - | ||
|- | |- | ||
| | | {{Key|y}} || {{Key|home}} || Rotate block Horizontal + | ||
|- | |- | ||
| | | {{Key|shift}} + {{Key|y}} || {{Key|end}} || Rotate block Horizontal - | ||
|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Key !! Action !! Description | ! Default Key !! Action !! Description | ||
|- | |- | ||
| | | {{Key|o}} || Building mode || This switches between static(stationary) and dynamic(active/loose) building types within the environment. | ||
|- | |- | ||
| | | {{Key|leftshift}} || Enable [[Compound building]] mode || Holding this key will turn on [[Compound building]] mode until the key is released. | ||
|- | |- | ||
| | | {{Key|z}} || Toggle [[Compound building]] mode || Pressing this key will toggle [[Compound building]] mode on or off. | ||
|} | |} | ||
Revision as of 05:37, 29 December 2017
Within Medieval Engineers there is the ability to change the world in many ways. There are controls for the movement and rotation of blocks and items.
Version: | 0.5 |
Block Controls
Block/Item Distance
Default Key | Action |
---|---|
+ | Moves block closer |
+ | Moves block farther |
Block/Item Rotation
Default Key 1 | Default Key 2 | Action |
---|---|---|
Rotate block Vertical + | ||
Rotate block Vertical - | ||
Rotate block Roll + | ||
+ | Rotate block Roll - | |
Rotate block Horizontal + | ||
+ | Rotate block Horizontal - |
Modes
Default Key | Action | Description |
---|---|---|
Building mode | This switches between static(stationary) and dynamic(active/loose) building types within the environment. | |
Enable Compound building mode | Holding this key will turn on Compound building mode until the key is released. | |
Toggle Compound building mode | Pressing this key will toggle Compound building mode on or off. |
There is also more Creative Controls for additional building methods.