Deer: Difference between revisions
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Deer are a type of [[:Category:NPCs|NPC]] that can be enabled to spawn when creating a new world. If they are killed by the player, they will drop {{Small_Image_Link|Meat.png|Meat{{!}}raw meat}}, {{Small_Image_Link|Deer Skin.png|Deer Skin{{!}}deer skin}} and {{Small_Image_Link|DeerAntlers.png|Deer Antlers{{!}}deer antlers}}. However killing one can be quite difficult without the use of a {{Small_Image_Link|Crossbow.png|Crossbow{{!}}crossbow}} because if the player gets close to it, it will run away. | Deer are a type of [[:Category:NPCs|NPC]] that can be enabled to spawn when creating a new world. If they are killed by the player, they will drop {{Small_Image_Link|Meat.png|Meat{{!}}raw meat}}, {{Small_Image_Link|Deer Skin.png|Deer Skin{{!}}deer skin}} and {{Small_Image_Link|DeerAntlers.png|Deer Antlers{{!}}deer antlers}}. However killing one can be quite difficult without the use of a {{Small_Image_Link|Crossbow.png|Crossbow{{!}}crossbow}} because if the player gets close to it, it will run away. | ||
[[Category:NPCs]] | [[Category:NPCs]] |
Revision as of 17:59, 30 December 2017
Version: | 0.5 |
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Deer are a type of NPC that can be enabled to spawn when creating a new world. If they are killed by the player, they will drop raw meat, deer skin and deer antlers. However killing one can be quite difficult without the use of a crossbow because if the player gets close to it, it will run away.