World Map And Fast Travel/0.5

From Medieval Engineers Wiki
Revision as of 00:47, 20 February 2017 by JotaFaD (talk | contribs) (Created page with "The '''World Map''' is accessed, by default, using the M key. It features a visual representation of the planet's surface as well as a coordinate system that helps the player...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

The World Map is accessed, by default, using the M key. It features a visual representation of the planet's surface as well as a coordinate system that helps the player identify his position in a reliable manner.

Coordinate System

The World Map is divided into 6 kingdoms, each one of them divided into 64 regions and each region divided into 100 areas. This gives the planet a total of 384 regions and 38,400 areas.
The kingdoms are identified by their names: Umbril, Rintel, Darios, Levos, Fareon and Bar Hadur.
Inside a kingdom, each region is referenced by an X coordinate ranging from A to H and a Y coordinate ranging from 1 to 8.
Inside a region, each area is referenced by an X coordinate ranging from A to J and a Y coordinate ranging from 1 to 10.
So, the absolute position of a player in the planet would look like this: The Kingdom of Fareon / Region(D, 4) / Area(E, 4).