Toolbar: Difference between revisions
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{{SEO|image_url=http://www.medievalengineerswiki.com/images/1/1d/Toolbar4.png|description=The toolbar has multiple uses but exists mostly as a visual representation of shortcuts to items that can be equipped, activated, or otherwise selected in some way.}} | |||
<!-- This page is transcluded into other pages. Changing it will affect the contents of other pages. Check "What links here" for usage before making changes. --> | <!-- This page is transcluded into other pages. Changing it will affect the contents of other pages. Check "What links here" for usage before making changes. --> | ||
{{Thumbnail|Toolbar1.png|Toolbar Location on HUD}} | {{Thumbnail|Toolbar1.png|Toolbar Location on HUD}} | ||
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{{Justify|Items can be added, removed, and organized on the toolbar in a few ways. These include ''drag and drop'', ''double-click'', and ''right-click''. | {{Justify|Items can be added, removed, and organized on the toolbar in a few ways. These include ''drag and drop'', ''double-click'', and ''right-click''. | ||
Drag and drop ({{Key|lmb}}) is the most intuitive. Although it is not the fastest method it works in all cases. Players simply interact with the | Drag and drop ({{Key|lmb}}) is the most intuitive. Although it is not the fastest method it works in all cases. Players simply interact with the Toolbar, [[General Search]], and [[Inventory and Crafting|inventory]] by using the mouse to drag icons to the toolbar and drop them onto a slot. Items can be rearranged on the toolbar using the same technique. | ||
Double-clicking ({{Key|lmb}}{{Key|lmb}}) on items will also add them to the toolbar. This interaction is a little less intuitive as the items are added to the first free slot on the current toolbar. If no free slot is available, the first selected slot is used. If no slot is selected then slot 1 is used. This method is inconsistent in inventories, where double-clicking results in an attempt to transfer the inventory item to another inventory. | Double-clicking ({{Key|lmb}}{{Key|lmb}}) on items will also add them to the toolbar. This interaction is a little less intuitive as the items are added to the first free slot on the current toolbar. If no free slot is available, the first selected slot is used. If no slot is selected then slot 1 is used. This method is inconsistent in inventories, where double-clicking results in an attempt to transfer the inventory item to another inventory. | ||
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{{ClearLine}} | {{ClearLine}} | ||
===Equipping and Consuming=== | ===Equipping and Consuming=== | ||
{{BigThumb|Toolbar2.png|Toolbar with Slot 3 Activated}} | {{BigThumb|Toolbar2.png|Toolbar with Slot 3 Activated}} |
Latest revision as of 13:49, 11 June 2018
Version: | 0.6.3 |
Adding and Removing Items
Drag and drop () is the most intuitive. Although it is not the fastest method it works in all cases. Players simply interact with the Toolbar, General Search, and inventory by using the mouse to drag icons to the toolbar and drop them onto a slot. Items can be rearranged on the toolbar using the same technique.
Double-clicking () on items will also add them to the toolbar. This interaction is a little less intuitive as the items are added to the first free slot on the current toolbar. If no free slot is available, the first selected slot is used. If no slot is selected then slot 1 is used. This method is inconsistent in inventories, where double-clicking results in an attempt to transfer the inventory item to another inventory.
The final option is right-clicking () on items to add them to the toolbar. This is the fastest method but is subject to a different caveat in its behavior. Right-clicking a consumable item will result in an attempt to consume or activate it rather than adding it to the toolbar. However, inventory items can be added by right-clicking, unlike double-clicking. Right-clicking adds items in the same order that double-clicking does.
Items can be removed from the toolbar by double-clicking or right-clicking. These both have the same behavior, giving right-clicking the speed advantage.
Equipping and Consuming
Equipping Multiple Items