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{{ | {{SEO|image_url=http://www.medievalengineerswiki.com/images/c/cd/Chat_Main.jpg|description=Medieval Engineers has a chat system that allows players on the same server to communicate with text as opposed to the [[Voice Chat]]. It keeps a history of messages, is resizeable, moveable, and gives access to multiple communication channels.}} | ||
{{ | {{BigThumb|Chat_Main.jpg|Chat Box}} | ||
Medieval Engineers has a chat system that allows players on the same server to communicate with text as opposed to the [[Voice Chat]]. It keeps a history of messages, is resizeable, moveable, and gives access to multiple communication channels. | |||
The chat window is displayed momentarily for incoming messages. Pressing {{Key|enter}} will keep the window open allowing access to [[#History|history]], [[#Channels|channels]], and the text entry box for sending new messages and [[#Commands|commands]]. | |||
Sender names are color coded based on house diplomacy settings. Message text is color coded based on chat channel. | |||
== | |||
{{Version <!-- Do not change the version until the entire page is up-to-date --> | |||
|release=0|major=6|minor=4|suppress=true}} | |||
{{HistoryId|0.6.3|14818}} | |||
==Moving and Resizing== | |||
The chat window can be moved by dragging the [[File:ChatScreen_HolderIcon.png|25px|frameless]] icon. It can also be resized by dragging the [[File:ChatWindow_ResizeIcon.png|25px|frameless]] icon. | |||
The size and position of the window will be saved to the game configuration. This makes the size and position persistent and the same in all worlds. | |||
==History== | |||
{{Thumbnail|Chat_History.jpg|History Scroll Bar}} | |||
Chat history can be accessed by opening chat ({{Key|enter}}) and then scrolling up either by {{Key|lmb}} on the scroll bar or using {{Key|wheelup}}. | |||
The chat history records all messages while you are connected to the game session. | |||
{{ClearLine}} | |||
==Channels== | |||
{{Thumbnail|Chat_Channels.jpg|Channel Pop-up Button}} | |||
The chat has multiple channels that serve multiple purposes. These are achieved by filtering recipients. The channels and the filters they use are both moddable. You can select a channel before sending a message by clicking the channel pop-up [[File:Character-Brown.png|25px|frameless]] on the left. | |||
;World: World chat is shared by all, and the default channel. | |||
:Color: <font color="#ffffff">White</font> | |||
;Local: Local chat is only visible to those nearby, up to 200 meters distance. | |||
:Color: <font color="#ffe97f">Yellow</font> | |||
;Speak: Speak chat is only visible to those within the same range as voice chat, up to 30 meters distance. | |||
:Color: <font color="#ffe97f">Yellow</font> | |||
;House: The house channel allows you to talk to those in your house. Unavailable until you join a house. | |||
:Color: <font color="#8ccdfc">Blue</font> | |||
;Private*: Private chat is for talking privately to one other player. | |||
:Color: <font color="#ffaaaa">Light Red</font> | |||
''*The private channel requires a player name in the format'' <code>PlayerName Message</code> | |||
==Commands== | |||
The chat system supports commands. Commands start with <code>/</code> and are followed by the name of the command. New commands can be added by mod scripts. | |||
<code>/help</code> will list all of the available commands. | |||
===Emotes=== | |||
There is a hidden channel called emote that can be access with <code>/me</code>. | |||
It uses the same range as the Speak channel. This channel exists for textual notifications when animations are used. It is rumored that some ancient engineers use it for role playing messages. | |||
===Animations=== | |||
Animations can be given a chat command trigger. The default game animations are: | |||
<code>/wave</code> Activates the wave animation and prints waves in the emote channel. | |||
<code>/facepalm</code> Activates the facepalm animation and prints facepalms in the emote channel. | |||
===Channel Shortcuts=== | |||
There are chat command to quickly switch to specific channels. Multiple commands have been assigned to each channel making it more likely that you will find a command that is convenient, easy to use and easy to remember. Sending the command switches to the channel. Sending the command followed by a space and a message sends the message in the channel without switching to the channel. | |||
List of channel commands: | |||
'''World''' <code>/world</code><code>/w</code> | |||
'''Local''' <code>local</code><code>/l</code> | |||
'''Speak''' <code>/speak</code><code>/say</code><code>/s</code> | |||
'''House''' <code>/house</code><code>/h</code> | |||
'''Emote''' <code>/me</code> | |||
'''Private*''' <code>/tell</code><code>/whisper</code> | |||
''*The private channel requires a player name in the format'' <code>/tell PlayerName Message</code> | |||
===Other Commands=== | |||
There are other commands available. These vary based on game type, administrator access, and mods. Use <code>/help</code> for more information. | |||
;House Admin | |||
:<code>/hmotd</code>Get, or set, the House's private message of the day. | |||
:<code>/hkick</code>Kick a member from your house. Usable only if you have permissions. | |||
;Private Message | |||
:<code>/r</code><code>/reply</code>Reply to the last received private message. | |||
;Admin | |||
:<code>/save</code>Save the world. | |||
:<code>/motd</code>Get, or set, the world's message of the day. | |||
:<code>/amessage</code>Send an admin message to all players. | |||
;Servers Only | |||
:<code>/unban</code>Unbans a user from the world. Usage: /unban steamid | |||
:<code>/profiler</code>Manages the profiler. | |||
:<code>/scomp</code>Manages session components. | |||
:<code>/myphysics</code>Manages physics. | |||
[[Category:Multiplayer]] | [[Category:Multiplayer]] | ||
[[Category:HUD]] | [[Category:HUD]] |
Latest revision as of 14:11, 14 September 2018
Medieval Engineers has a chat system that allows players on the same server to communicate with text as opposed to the Voice Chat. It keeps a history of messages, is resizeable, moveable, and gives access to multiple communication channels.
The chat window is displayed momentarily for incoming messages. Pressing will keep the window open allowing access to history, channels, and the text entry box for sending new messages and commands.
Sender names are color coded based on house diplomacy settings. Message text is color coded based on chat channel.
Version: | 0.6.4 |
History: | 0.6.3 |
Moving and Resizing
The chat window can be moved by dragging the icon. It can also be resized by dragging the icon.
The size and position of the window will be saved to the game configuration. This makes the size and position persistent and the same in all worlds.
History
Chat history can be accessed by opening chat () and then scrolling up either by on the scroll bar or using .
The chat history records all messages while you are connected to the game session.
Channels
The chat has multiple channels that serve multiple purposes. These are achieved by filtering recipients. The channels and the filters they use are both moddable. You can select a channel before sending a message by clicking the channel pop-up on the left.
- World
- World chat is shared by all, and the default channel.
- Color: White
- Local
- Local chat is only visible to those nearby, up to 200 meters distance.
- Color: Yellow
- Speak
- Speak chat is only visible to those within the same range as voice chat, up to 30 meters distance.
- Color: Yellow
- House
- The house channel allows you to talk to those in your house. Unavailable until you join a house.
- Color: Blue
- Private*
- Private chat is for talking privately to one other player.
- Color: Light Red
*The private channel requires a player name in the format PlayerName Message
Commands
The chat system supports commands. Commands start with /
and are followed by the name of the command. New commands can be added by mod scripts.
/help
will list all of the available commands.
Emotes
There is a hidden channel called emote that can be access with /me
.
It uses the same range as the Speak channel. This channel exists for textual notifications when animations are used. It is rumored that some ancient engineers use it for role playing messages.
Animations
Animations can be given a chat command trigger. The default game animations are:
/wave
Activates the wave animation and prints waves in the emote channel.
/facepalm
Activates the facepalm animation and prints facepalms in the emote channel.
Channel Shortcuts
There are chat command to quickly switch to specific channels. Multiple commands have been assigned to each channel making it more likely that you will find a command that is convenient, easy to use and easy to remember. Sending the command switches to the channel. Sending the command followed by a space and a message sends the message in the channel without switching to the channel.
List of channel commands:
World /world
/w
Local local
/l
Speak /speak
/say
/s
House /house
/h
Emote /me
Private* /tell
/whisper
*The private channel requires a player name in the format /tell PlayerName Message
Other Commands
There are other commands available. These vary based on game type, administrator access, and mods. Use /help
for more information.
- House Admin
/hmotd
Get, or set, the House's private message of the day./hkick
Kick a member from your house. Usable only if you have permissions.
- Private Message
/r
/reply
Reply to the last received private message.
- Admin
/save
Save the world./motd
Get, or set, the world's message of the day./amessage
Send an admin message to all players.
- Servers Only
/unban
Unbans a user from the world. Usage: /unban steamid/profiler
Manages the profiler./scomp
Manages session components./myphysics
Manages physics.