Voice Chat: Difference between revisions

From Medieval Engineers Wiki
Jump to navigation Jump to search
(Created page with "{{Draft}} {{No_Image}} Voice chat in Medieval Engineers is proximity based. This allows players to speak with other nearby players as in real life. As players separate the vo...")
 
mNo edit summary
Line 1: Line 1:
{{Draft}}
{{Stub}}
{{No_Image}}
{{Thumbnail|VoiceIcon.png|Voice Indicator}}


Voice chat in Medieval Engineers is proximity based. This allows players to speak with other nearby players as in real life. As players separate the volume is reduced until the maximum range is reached and the sound is no longer played.
Voice chat in Medieval Engineers is proximity based. This allows players to speak with other nearby players the same as in real life. As players separate the volume is reduced until the maximum range is reached and the sound is no longer played. This is also the same as in real life where it is more difficult to hear someone who is farther away.


Voice chat can be used by holding {{Key|u}} and speaking into a microphone. As with sound output, Medieval Engineers detects the default microphone from windows when the game is started. Changing the default microphone or sound device while the game is running will have no affect.


==How It Works==
Voice chat can be used by holding {{Key|u}} and speaking into a microphone. The [[File:VoiceIcon.png|25px|frameless]] voice indicator will be displayed while you are speaking. Other players will be able to see the [[File:VoiceIcon.png|25px|frameless]] voice indicator above your character's head during this time.
==Muting (Annoying) Players==
Other players can be muted in the [[Players Screen]] and the general volume can be adjusted in the audio options.
Other players can be muted in the [[Players Screen]] and the general volume can be adjusted in the audio options.
==Note About Selecting Microphone==
As with sound output, Medieval Engineers detects the default microphone from windows when the game is started. Changing the default microphone or sound device while the game is running will have no affect.


[[Category:Multiplayer]]
[[Category:Multiplayer]]

Revision as of 14:42, 27 April 2018

This article is a stub. You can help Medieval Engineers Wiki by expanding it. Click to edit this page


Voice Indicator

Voice chat in Medieval Engineers is proximity based. This allows players to speak with other nearby players the same as in real life. As players separate the volume is reduced until the maximum range is reached and the sound is no longer played. This is also the same as in real life where it is more difficult to hear someone who is farther away.


How It Works

Voice chat can be used by holding Letter U and speaking into a microphone. The voice indicator will be displayed while you are speaking. Other players will be able to see the voice indicator above your character's head during this time.


Muting (Annoying) Players

Other players can be muted in the Players Screen and the general volume can be adjusted in the audio options.


Note About Selecting Microphone

As with sound output, Medieval Engineers detects the default microphone from windows when the game is started. Changing the default microphone or sound device while the game is running will have no affect.