World Map And Fast Travel/0.5: Difference between revisions
CptTwinkie (talk | contribs) mNo edit summary |
CptTwinkie (talk | contribs) mNo edit summary |
||
Line 4: | Line 4: | ||
The World Map is divided into 6 kingdoms, 384 regions and 38,400 areas (64 regions, subdivided into 100 areas, per kingdom). | The World Map is divided into 6 kingdoms, 384 regions and 38,400 areas (64 regions, subdivided into 100 areas, per kingdom). | ||
The kingdoms are identified by their names: [[Umbril]], [[Rintel]], [[Darios]], [[Levos]], [[Fareon]] and [[Bar Hadur]]. ''Trivia: the names are derived from their positions in the planet: Up, Right, Down, Left, Front, Back''. | The kingdoms are identified by their names: [[Kingdom of Umbril|Umbril]], [[Kingdom of Rintel|Rintel]], [[Kingdom of Darios|Darios]], [[Kingdom of Levos|Levos]], [[Kingdom of Fareon|Fareon]] and [[Kingdom of Bar Hadur|Hadur]]. ''Trivia: the names are derived from their positions in the planet: Up, Right, Down, Left, Front, Back''. | ||
Inside a kingdom, each region is referenced by an X coordinate ranging from A to H and a Y coordinate ranging from 1 to 8. | Inside a kingdom, each region is referenced by an X coordinate ranging from A to H and a Y coordinate ranging from 1 to 8. |
Revision as of 00:29, 11 August 2017
The World Map is accessed, by default, using the M key. It features a visual representation of the planet's surface as well as a coordinate system that helps the player identify his position as well as his allies' positions in a reliable manner. The landmarks currently shown are mountains, forests and roads.
Coordinate System
The World Map is divided into 6 kingdoms, 384 regions and 38,400 areas (64 regions, subdivided into 100 areas, per kingdom).
The kingdoms are identified by their names: Umbril, Rintel, Darios, Levos, Fareon and Hadur. Trivia: the names are derived from their positions in the planet: Up, Right, Down, Left, Front, Back.
Inside a kingdom, each region is referenced by an X coordinate ranging from A to H and a Y coordinate ranging from 1 to 8.
Inside a region, each area is referenced by an X coordinate ranging from A to J and a Y coordinate ranging from 1 to 10.
The absolute position of the selected tile can be seen right above the World Map.
The Navigation options are a set of shortcuts that help the player keep track of events happening in the world. The first button, a GPS marker, automatically sets the selected area as the one the player is currently in. The second button, two crossed swords, cycles through areas which have combat occurring inside them. This includes both PvP and PvE combats (e.g Barbarian's attacks). Finally, the third button, a stack of coins, cycles through areas which have a Claim Block with taxes nearing expiration.
Ownership
Regions that contain an area which has a player's Claim Block will display a green shield over them. Areas, however, will display a miniature of the player's personal banner or his house's banner, if applicable.